Difference between revisions of "Calm"

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{{deprecated}}
 
{{Spell
 
{{Spell
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|school=charm
 
|xp=1
 
|xp=1
 
|time=N/A
 
|time=N/A
 
|distance=Near
 
|distance=Near
 
|target=Creatures
 
|target=Creatures
|ability=PSN
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|ability=[[Persuasion|PSN]]
|save=Mind Control
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|save=[[Mind Control Save]]
 
|description=This spell calms even the most irate of enemies and brings them to a rational state.  In this state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again.  This spell will calm even a Berserker's rage, if successful.  The effects are immediate and will not wear off.     
 
|description=This spell calms even the most irate of enemies and brings them to a rational state.  In this state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again.  This spell will calm even a Berserker's rage, if successful.  The effects are immediate and will not wear off.     
 
|level1=One creature
 
|level1=One creature

Latest revision as of 23:11, 27 March 2011

Gallows.svg
This spell has a unknown essence
This is a charm spell
Rarity 1
AP 4
Target Creatures
Distance Near
Lasts N/A
SaveMind Control Save

This spell calms even the most irate of enemies and brings them to a rational state. In this state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again. This spell will calm even a Berserker's rage, if successful. The effects are immediate and will not wear off.

Intensity Effects

  1. One creature
  2. Two creatures
  3. Five creatures
  4. Ten creatures
  5. Fifty creatures