Difference between revisions of "Scar"

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|ability=[[Muscle|MUS]]
 
|ability=[[Muscle|MUS]]
 
|save=[[Grunt Save]]
 
|save=[[Grunt Save]]
|description=The mage inflicts a horrendous wound on the target, which festers and stings, and may not be healed normally without the help of magic/salves.  When the wound is healed, it leaves a nasty looking scar which is sure to fade slowly.  Cheer up, chicks dig scars.
+
|description=The mage inflicts a horrendous wound on the target, which festers and stings, and may not be healed normally without the help of magic/salves.  When the wound is healed, it leaves a nasty looking scar which is sure to fade slowly.  Cheer up, chicks dig scars. All of the damage which this spell deals is [[Tainted Damage]].
|level1=10 Damage, -1 permanent health points
+
|level1=+4 Spell Attack
|level2=15 Damage, -2 permanent health points
+
|level2=+8 Spell Attack
|level3=20 Damage, -3 permanent health points
+
|level3=+12 Spell Attack
|level4=25 Damage, -4 permanent health points
+
|level4=+16 Spell Attack
|level5=30 Damage, -5 permanent health points
+
|level5=+20 Spell Attack
 
}}
 
}}

Revision as of 16:07, 2 April 2011

This spell has a unknown essence
This is a ruin spell
Rarity 2
AP 4
Target N/A
Distance N/A
Lasts N/A
SaveGrunt Save

The mage inflicts a horrendous wound on the target, which festers and stings, and may not be healed normally without the help of magic/salves. When the wound is healed, it leaves a nasty looking scar which is sure to fade slowly. Cheer up, chicks dig scars. All of the damage which this spell deals is Tainted Damage.

Intensity Effects

  1. +4 Spell Attack
  2. +8 Spell Attack
  3. +12 Spell Attack
  4. +16 Spell Attack
  5. +20 Spell Attack