Difference between revisions of "Insanity"
From NsdWiki
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m (Deprecated saves) |
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|time=1 round per school rank | |time=1 round per school rank | ||
|ability=[[Persuasion|PSN]] | |ability=[[Persuasion|PSN]] | ||
− | |save=[[ | + | |save=[[Sanity]] |
|description=The mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane. The target is considered Confused and makes no sense in conversation. The victim also takes a penalty equal to spell level on all actions as they struggle to make sense of hallucinations and reality. | |description=The mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane. The target is considered Confused and makes no sense in conversation. The victim also takes a penalty equal to spell level on all actions as they struggle to make sense of hallucinations and reality. | ||
|level1= −1 to all rolls | |level1= −1 to all rolls |
Revision as of 19:07, 6 June 2011
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | 1 round per school rank |
Save | Sanity |
The mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane. The target is considered Confused and makes no sense in conversation. The victim also takes a penalty equal to spell level on all actions as they struggle to make sense of hallucinations and reality.
Intensity Effects
- −1 to all rolls
- −2 to all rolls
- −3 to all rolls
- −4 to all rolls
- −5 to all rolls