Difference between revisions of "Rock and Roll"
From NsdWiki
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|xp=2 | |xp=2 | ||
|target=Self | |target=Self | ||
− | |description=The mage calls upon the elemental spirit of earth to allow him passage between two points. The mage appears to crumble to pebbles and dirt which vanish, but the mage reappears at the destination in cloud of dust. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the | + | |description=The mage calls upon the elemental spirit of earth to allow him passage between two points. The mage appears to crumble to pebbles and dirt which vanish, but the mage reappears at the destination in cloud of dust. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the Intensity. At low Intensities, this spell is useful to move around battlefields, and at high Intensities for overland movement. |
|level1=50 feet | |level1=50 feet | ||
− | |level2= | + | |level2=500 feet |
|level3=1 mile | |level3=1 mile | ||
− | |level4= | + | |level4=10 miles |
− | |level5= | + | |level5=100 miles |
}} | }} |
Revision as of 21:31, 12 June 2011
Rarity | 2 |
---|---|
AP | 4 |
Target | Self |
Distance | N/A |
Lasts | N/A |
The mage calls upon the elemental spirit of earth to allow him passage between two points. The mage appears to crumble to pebbles and dirt which vanish, but the mage reappears at the destination in cloud of dust. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the Intensity. At low Intensities, this spell is useful to move around battlefields, and at high Intensities for overland movement.
Intensity Effects
- 50 feet
- 500 feet
- 1 mile
- 10 miles
- 100 miles