Difference between revisions of "Steelshape"
From NsdWiki
m |
|||
Line 1: | Line 1: | ||
+ | {{tweak}} | ||
{{spell | {{spell | ||
|school=metal | |school=metal |
Revision as of 16:35, 13 June 2011
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Object (metal) |
Distance | Contact |
Lasts | N/A |
This spell bestows immediate power to shape and sharpen metal weapons and objects to the caster. A steel door could be shaped and fashioned into a shield; a brass candlestick could be made into a dagger; a suit of armor could turn into a cannonball. The spell has limitations however: brass cannot be turned into steel, nor iron into gold. That power lies in the Alchemist’s Dream.
Intensity Effects
- A very simple, crude item can be made. The item will be brittle.
- A moderately complex item such as full plate armor or
- An extremely complex item, such as a clock, a wind-up toy, a telescope (sans lenses of course), or any other item with moving, interlocking parts, can be made.
- The item created may be morphed back into the original item’s form, but only once.
- The item created may be morphed once again, by force of will, into a third item and back and forth between all the items, at will.