Difference between revisions of "Sound Ward"

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m
m (spell level→intensity)
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|ability=N/A
 
|ability=N/A
 
|save=N/A
 
|save=N/A
|description=When Sound Ward is cast on an area, anything that would normally cause sound in that area does not.  Sounds entering the warded area from outside dissipate as soon as they reach the ward.  As soon as people or objects leave a Sound Warded area, they resume making sounds.  The radius of the ward is based on the spell level.
+
|description=When Sound Ward is cast on an area, anything that would normally cause sound in that area does not.  Sounds entering the warded area from outside dissipate as soon as they reach the ward.  As soon as people or objects leave a Sound Warded area, they resume making sounds.  The radius of the ward is based on the Intensity.
 
|level1= 5 feet
 
|level1= 5 feet
 
|level2= 10 feet  
 
|level2= 10 feet  

Revision as of 00:19, 15 June 2011

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a unknown essence
This is a sound spell
This is a ward spell
Rarity 3
AP 4
Target Area
Distance Medium
Lasts One minute per school rank
SaveN/A

When Sound Ward is cast on an area, anything that would normally cause sound in that area does not. Sounds entering the warded area from outside dissipate as soon as they reach the ward. As soon as people or objects leave a Sound Warded area, they resume making sounds. The radius of the ward is based on the Intensity.

Intensity Effects

  1. 5 feet
  2. 10 feet
  3. 15 feet
  4. 20 feet
  5. 25 feet