Difference between revisions of "Harden/Soften Earth"
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|distance=Near | |distance=Near | ||
|target=Earth | |target=Earth | ||
− | |description=The mage wills a mass of earth, whether solid rock or gooey mud to either soften or harden respectively. When softened, the earth has the consistency of watery mud, which is extremely slippery. If the mage hardens soft earth with creatures inside, they'll be trapped but not crushed. If entirely submerged, they'll suffocate. The type of material that can be liquefied or solidified depends on | + | |description=The mage wills a mass of earth, whether solid rock or gooey mud to either soften or harden respectively. When softened, the earth has the consistency of watery mud, which is extremely slippery. If the mage hardens soft earth with creatures inside, they'll be trapped but not crushed. If entirely submerged, they'll suffocate. The type of material that can be liquefied or solidified depends on Intensity. The area that can be affected is 10 foot radius and 1 foot depth per school rank (so a mage with 5 ranks could melt a 50 foot radius that is 5 feet deep). |
|level1=The mage can turn mud to sand or dirt and vice versa | |level1=The mage can turn mud to sand or dirt and vice versa | ||
|level2=The mage can turn mud to solid rock and vice versa | |level2=The mage can turn mud to solid rock and vice versa |
Revision as of 00:48, 15 June 2011
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Earth |
Distance | Near |
Lasts | N/A |
The mage wills a mass of earth, whether solid rock or gooey mud to either soften or harden respectively. When softened, the earth has the consistency of watery mud, which is extremely slippery. If the mage hardens soft earth with creatures inside, they'll be trapped but not crushed. If entirely submerged, they'll suffocate. The type of material that can be liquefied or solidified depends on Intensity. The area that can be affected is 10 foot radius and 1 foot depth per school rank (so a mage with 5 ranks could melt a 50 foot radius that is 5 feet deep).
Intensity Effects
- The mage can turn mud to sand or dirt and vice versa
- The mage can turn mud to solid rock and vice versa
- The mage can turn mud to worked stone and vice versa
- The mage can turn mud to a marble or crystal-like material and vice versa
- The mage can harden mud to valueless diamond hardness and vice versa