Difference between revisions of "Quick Portal"
From NsdWiki
m |
m (spell level→intensity) |
||
Line 9: | Line 9: | ||
|save= | |save= | ||
|ap=6 | |ap=6 | ||
− | |description=The most commonly used line in movies is "Let's get out of here!" Sometimes a party needs to get out of somewhere--and ''fast''. The mage may with this spell turn an ordinary doorway, window, crawlspace, or hole into a portal to another location. The destination is determined by the | + | |description=The most commonly used line in movies is "Let's get out of here!" Sometimes a party needs to get out of somewhere--and ''fast''. The mage may with this spell turn an ordinary doorway, window, crawlspace, or hole into a portal to another location. The destination is determined by the Intensity. The portal remains active until after the mage has stepped through, at which point it closes. All portals require a key item; in this instance the mage himself is the key. If the mage doesn't immediately enter the portal, it remains active for one minute per school rank. |
|level1=The portal exits exactly where the mage intends up to 1 mile away. | |level1=The portal exits exactly where the mage intends up to 1 mile away. | ||
|level2=The portal exits exactly where the mage intends up to 10 miles away. | |level2=The portal exits exactly where the mage intends up to 10 miles away. |
Revision as of 00:52, 15 June 2011
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 4 |
---|---|
AP | 6 |
Target | Geometric opening |
Distance | Contact |
Lasts | N/A |
The most commonly used line in movies is "Let's get out of here!" Sometimes a party needs to get out of somewhere--and fast. The mage may with this spell turn an ordinary doorway, window, crawlspace, or hole into a portal to another location. The destination is determined by the Intensity. The portal remains active until after the mage has stepped through, at which point it closes. All portals require a key item; in this instance the mage himself is the key. If the mage doesn't immediately enter the portal, it remains active for one minute per school rank.
Intensity Effects
- The portal exits exactly where the mage intends up to 1 mile away.
- The portal exits exactly where the mage intends up to 10 miles away.
- The portal exits exactly where the mage intends up to 100 miles away.
- The portal exits exactly where the mage intends up to 500 miles away.
- The portal exits exactly where the mage intends up to 1,000 miles away.