Difference between revisions of "Immolate"
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Revision as of 00:09, 9 November 2007
Rarity | 2 |
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AP | 4 |
Target | Self |
Distance | N/A |
Lasts | Two rounds per school rank |
Save | Spell Defense |
The mage calls upon the spirit of fire to set him or herself aflame. The mage takes no damage from fire and feels only a mild heat. The fire will ignite anything flammable within touch, and anyone who comes in contact with the mage is subject to the effects of the spell. In addition to taking listed damage from heat, the subject also catches fire. (Objects and people on fire take 7 points of damage every round. It takes two action points to extinguish yourself or another.) Anything the mage holds will be aflame and suffer no ill effects. He or she can dismiss or summon the fire at will for the duration of the spell.
Intensity Effects
- +5 Spell Attack (Fire)
- +10 Spell Attack (Fire)
- +15 Spell Attack (Fire)
- +20 Spell Attack (Fire)
- +25 Spell Attack (Fire)