Difference between revisions of "Haste"
From NsdWiki
m |
m (+counter) |
||
Line 7: | Line 7: | ||
|target=Creature | |target=Creature | ||
|time=Two rounds per school rank | |time=Two rounds per school rank | ||
− | | | + | |counter=[[Slow]] |
− | + | |description=The mage lights a fire under somebody's rear. In all regards, the target speeds up: mentally and physically. To the target, the world seems to be slowed down. While Hastened, the target gains additional [[Action Points]] relative to the Intensity. | |
− | |description=The mage lights a fire under somebody's rear. In all regards, the target speeds up: mentally and physically. To the target, the world seems to be slowed down. While Hastened, the target gains additional [[Action Points]] relative to the Intensity | ||
|level1=+1 Action Point | |level1=+1 Action Point | ||
|level2=+2 Action Points | |level2=+2 Action Points |
Revision as of 20:00, 29 August 2011
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Medium |
Lasts | Two rounds per school rank |
Counter | Slow |
The mage lights a fire under somebody's rear. In all regards, the target speeds up: mentally and physically. To the target, the world seems to be slowed down. While Hastened, the target gains additional Action Points relative to the Intensity.
Intensity Effects
- +1 Action Point
- +2 Action Points
- +3 Action Points
- +4 Action Points
- +5 Action Points