Difference between revisions of "Sleep"
From NsdWiki
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|target=Creature | |target=Creature | ||
|time=1 minute per spell rank | |time=1 minute per spell rank | ||
− | |save=[[ | + | |save=[[Mettle]] |
|counter=[[Disenchant]] | |counter=[[Disenchant]] | ||
|description=The mage makes a call to Mr. Sandman to escort the target to the land of nod. Creatures targeted by this spell simply fall into peaceful sleep. Creatures capable of standing and sleeping (horses, centaurs, etc.) fall asleep where they stand, but for the most part, the target will fall down, releasing anything carried. | |description=The mage makes a call to Mr. Sandman to escort the target to the land of nod. Creatures targeted by this spell simply fall into peaceful sleep. Creatures capable of standing and sleeping (horses, centaurs, etc.) fall asleep where they stand, but for the most part, the target will fall down, releasing anything carried. |
Revision as of 16:18, 24 December 2012
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Creature |
Distance | Medium |
Lasts | 1 minute per spell rank |
Save | Mettle |
Counter | Disenchant |
The mage makes a call to Mr. Sandman to escort the target to the land of nod. Creatures targeted by this spell simply fall into peaceful sleep. Creatures capable of standing and sleeping (horses, centaurs, etc.) fall asleep where they stand, but for the most part, the target will fall down, releasing anything carried.
When learning this spell, the mage must choose the specific school that is used when cast. A mage can learn this spell in different schools, but must buy Spell skill ranks in each (either Status or Sound). In the sound school, this spell is known as Lullaby.
Intensity Effects
- One creature
- Two creatures
- Three creatures
- Four creatures
- Five creatures