Difference between revisions of "Thunder"
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(New page: {{spell |xp=2 |distance=Far |target=Area |time=N/A |ability=PRS |save=END + Vitality |description=The mage summons a blast of noise with his or her commandin...) |
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+ | {{sexy}} | ||
{{spell | {{spell | ||
+ | |essence=dynamic | ||
+ | |school=electricity | ||
+ | |school2=sound | ||
|xp=2 | |xp=2 | ||
|distance=Far | |distance=Far | ||
|target=Area | |target=Area | ||
− | + | |save=[[Stamina]] | |
− | + | |description=The mage summons a blast of noise with his or her commanding presence. It rumbles the area, causing deafness and knocking creatures to the ground. A harmless flash of light accompanies this devastating effect. Creatures in the area must save against Deafness and make a [[Gymnastics]] check against the spell roll to keep from falling down under the shock of the sound waves. Deafness lasts one hour per spell rank. | |
− | |save=[[ | ||
− | |description=The mage summons a blast of noise with his or her commanding presence. It rumbles the area, causing deafness and knocking creatures to the ground. A harmless flash of light accompanies this devastating effect. Creatures in the area must save against Deafness and make a [[Gymnastics]] check against the spell roll to keep from falling down under the shock of the sound waves. Deafness lasts one hour per | ||
|level1=10 foot radius | |level1=10 foot radius | ||
|level2=20 foot radius | |level2=20 foot radius | ||
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|level5=50 foot radius | |level5=50 foot radius | ||
}} | }} | ||
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Latest revision as of 22:26, 2 April 2015
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Area |
Distance | Far |
Lasts | N/A |
Save | Stamina |
The mage summons a blast of noise with his or her commanding presence. It rumbles the area, causing deafness and knocking creatures to the ground. A harmless flash of light accompanies this devastating effect. Creatures in the area must save against Deafness and make a Gymnastics check against the spell roll to keep from falling down under the shock of the sound waves. Deafness lasts one hour per spell rank.
Intensity Effects
- 10 foot radius
- 20 foot radius
- 30 foot radius
- 40 foot radius
- 50 foot radius