Difference between revisions of "Grunt Save"
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(New page: A '''Grunt Save''' is a defensive roll that can be used against spells that attempt to disrupt a character's physical well-being; for instance Blindness/Deafness/Muteness or [[Drow...) |
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+ | {{deprecated|replaced=[[Vitality]]}} | ||
A '''Grunt Save''' is a defensive roll that can be used against [[spells]] that attempt to disrupt a character's physical well-being; for instance [[Blindness/Deafness/Muteness]] or [[Drown]]. | A '''Grunt Save''' is a defensive roll that can be used against [[spells]] that attempt to disrupt a character's physical well-being; for instance [[Blindness/Deafness/Muteness]] or [[Drown]]. | ||
{{Roll | {{Roll | ||
− | |caption=Grunt Save | + | |caption=Grunt Save Roll |
|bonus1=[[Endurance|END]] | |bonus1=[[Endurance|END]] | ||
|bonus2=[[Vitality]] | |bonus2=[[Vitality]] | ||
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}} | }} | ||
− | + | <noinclude>[[Category:Spell Saves]]</noinclude> | |
− | [[Category:Spell Saves]] |
Latest revision as of 00:24, 6 June 2011
A Grunt Save is a defensive roll that can be used against spells that attempt to disrupt a character's physical well-being; for instance Blindness/Deafness/Muteness or Drown.
+ | END | + | Vitality | + | MDEF or School skill |