Difference between revisions of "Talk:Races"
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* Combat roll bonuses | * Combat roll bonuses | ||
* Poison, disease | * Poison, disease | ||
+ | * Size | ||
+ | ―[[User:Doublecompile|Double Compile]] | ||
+ | |||
+ | == Immortal Legacy == | ||
+ | |||
+ | The twelve sentient races of Halestia: | ||
+ | |||
+ | # Elementals | ||
+ | # Dragons | ||
+ | # Vidari | ||
+ | # Humans | ||
+ | # Evengar | ||
+ | # Maghashi | ||
+ | # Shou | ||
+ | # Jurens | ||
+ | # Apsarava | ||
+ | # Firnoy | ||
+ | # Doivarken | ||
+ | # Kulgeris |
Latest revision as of 12:43, 10 October 2019
Powers
Each race should have a list of powers, some of which could be pick-and-choose.
- Increased Hand-to-hand damage (claws, bite, hard punch, etc.)
- Skill bonuses
- Occupation bonus
- Element bonus
- Supernatural ability using MP
- Enhanced senses
- Immunity to conditions
- Combat roll bonuses
- Poison, disease
- Size
Immortal Legacy
The twelve sentient races of Halestia:
- Elementals
- Dragons
- Vidari
- Humans
- Evengar
- Maghashi
- Shou
- Jurens
- Apsarava
- Firnoy
- Doivarken
- Kulgeris