Difference between revisions of "Connection"
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|description=You have ties to a particular organization, be it lawful or no, and that organization looks favorably on you. The power of the organization determines the point value of this trump. A minor merchant house in your hometown or a small bandit group might be one point, a thieves' guild or the law enforcement in a sizable city might be three points, and a large and powerful political or military organization would be five. Since you are a member of this organization, you gain access to the grounds belonging to the group as well as any resources which are available to members. | |description=You have ties to a particular organization, be it lawful or no, and that organization looks favorably on you. The power of the organization determines the point value of this trump. A minor merchant house in your hometown or a small bandit group might be one point, a thieves' guild or the law enforcement in a sizable city might be three points, and a large and powerful political or military organization would be five. Since you are a member of this organization, you gain access to the grounds belonging to the group as well as any resources which are available to members. | ||
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+ | <noinclude>[[Category:Story Trumps]]</noinclude> |
Latest revision as of 12:44, 6 September 2019
Expoint Cost: 1–5
You have ties to a particular organization, be it lawful or no, and that organization looks favorably on you. The power of the organization determines the point value of this trump. A minor merchant house in your hometown or a small bandit group might be one point, a thieves' guild or the law enforcement in a sizable city might be three points, and a large and powerful political or military organization would be five. Since you are a member of this organization, you gain access to the grounds belonging to the group as well as any resources which are available to members.