Difference between revisions of "Portation Ward"
From NsdWiki
m |
|||
(8 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | {{sexy}} | ||
+ | {{elementize}} | ||
{{spell | {{spell | ||
− | | | + | |essence=warding |
− | |||
|xp=2 | |xp=2 | ||
|distance=Medium | |distance=Medium | ||
− | |target= | + | |target=Area |
− | |time= | + | |time=10 minutes per spell rank |
− | + | |description=This spell establishes a dead zone for [[:Category:Transportive-essence Spells|Transportive magic]]. Nothing is able to teleport into, out of, or within the affected area. The spell covers an area dependent on Intensity. A Portation Ward can be centered on a creature or object, and wherever the center goes, the Portation Ward goes along with it. | |
− | + | |level1=10 ft. radius | |
− | |description=This spell establishes a dead zone for | + | |level2=20 ft. radius |
− | |level1= | + | |level3=30 ft. radius |
− | |level2= | + | |level4=40 ft. radius |
− | |level3= | + | |level5=50 ft. radius |
− | |level4= | ||
− | |level5= | ||
}} | }} |
Latest revision as of 15:43, 30 March 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
This spell needs to have an element given to it. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Area |
Distance | Medium |
Lasts | 10 minutes per spell rank |
This spell establishes a dead zone for Transportive magic. Nothing is able to teleport into, out of, or within the affected area. The spell covers an area dependent on Intensity. A Portation Ward can be centered on a creature or object, and wherever the center goes, the Portation Ward goes along with it.
Intensity Effects
- 10 ft. radius
- 20 ft. radius
- 30 ft. radius
- 40 ft. radius
- 50 ft. radius