Difference between revisions of "Clog"
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(New page: {{spell |xp=1 |distance=Near |target=Object or mechanical creature |time=N/A |ability=INS |save=END + Vitality |description=The mage causes machinery and working parts t...) |
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+ | {{overhaul}} | ||
{{spell | {{spell | ||
− | |xp=1 | + | |essence=Mutative |
+ | |school=slime | ||
+ | |xp=1 | ||
|distance=Near | |distance=Near | ||
|target=Object or mechanical creature | |target=Object or mechanical creature | ||
|time=N/A | |time=N/A | ||
− | |ability=INS | + | |ability=[[Insight|INS]] |
− | |save=[[ | + | |save=[[Resilience]] |
− | |description=The mage causes machinery and working parts to gum up with a resin-like substance, making operation sometimes nearly impossible. The target must be no bigger in size than a 5-foot square. The clogging slime can be removed at will, or with a | + | |description=The mage causes machinery and working parts to gum up with a resin-like substance, making operation sometimes nearly impossible. The target must be no bigger in size than a 5-foot square. The clogging slime can be removed at will, or with a [[Nullify Magic]]. The complexity of the target is dependent on the Intensity. |
|level1=Simple cogs or wheels | |level1=Simple cogs or wheels | ||
|level2=A gear-driven machine, like a portcullis, or a clock | |level2=A gear-driven machine, like a portcullis, or a clock | ||
Line 13: | Line 16: | ||
|level5=Part of a Gyr Golem or other mechanical creature | |level5=Part of a Gyr Golem or other mechanical creature | ||
}} | }} | ||
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Latest revision as of 22:22, 2 April 2015
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Object or mechanical creature |
Distance | Near |
Lasts | N/A |
Save | Resilience |
The mage causes machinery and working parts to gum up with a resin-like substance, making operation sometimes nearly impossible. The target must be no bigger in size than a 5-foot square. The clogging slime can be removed at will, or with a Nullify Magic. The complexity of the target is dependent on the Intensity.
Intensity Effects
- Simple cogs or wheels
- A gear-driven machine, like a portcullis, or a clock
- A firearm
- A cannon
- Part of a Gyr Golem or other mechanical creature