Difference between revisions of "Hold/Open Door"

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(New page: {{spell |school=portation |xp=1 |distance=Near |target=Room entrance |time=2 rounds per school rank |ability= |save= |description=Keep your enemies at bay; shut the door from your easy cha...)
 
(Redirected page to Lock)
 
(3 intermediate revisions by the same user not shown)
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{{spell
+
#REDIRECT [[Lock]]
|school=portation
 
|xp=1
 
|distance=Near
 
|target=Room entrance
 
|time=2 rounds per school rank
 
|ability=
 
|save=
 
|description=Keep your enemies at bay; shut the door from your easy chair; entertain your friends.  The mage uses the flows of magic to shut and seal or unlock and open any entrance into a room or other area.  If an entranceway is magically shut, it cannot be mundanely opened or overcome; if it's opened it cannot be closed by any means.
 
|level1=Simple door or window
 
|level2=Reinforced wooden door
 
|level3=A steel door or double wooden doors
 
|level4=Large or double steel doors
 
|level5=Stone doors, a portcullis, large gates, a drawbridge
 
}}
 

Latest revision as of 17:34, 20 January 2013

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