Difference between revisions of "Read Aura"
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(New page: {{spell |school=perception |xp=1 |time=2 rounds per school rank |description=Every living being resonates an aura which is not visible to the naked eye but is visible to those trained to s...) |
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+ | {{overhaul}} | ||
{{spell | {{spell | ||
− | | | + | |essence=perceptive |
|xp=1 | |xp=1 | ||
|time=2 rounds per school rank | |time=2 rounds per school rank | ||
− | |description=Every living being resonates an aura which is not visible to the naked eye but is visible to those trained to see it. The colors of auras reflect our moods, emotions, and intents. The GM should consult the [[Aura]] table and let the caster know what they glean from the aura. The caster can only focus on one person's aura | + | |description=Every living being resonates an aura which is not visible to the naked eye but is visible to those trained to see it. The colors of auras reflect our moods, emotions, and intents. The GM should consult the [[Aura]] table and let the caster know what they glean from the aura. The caster can only focus on one person's aura each round. Against auras which have been hidden or masked, opposed spell rolls are required. |
|level1=The mage can see one color of the aura | |level1=The mage can see one color of the aura | ||
|level2=The mage can see two colors of the aura | |level2=The mage can see two colors of the aura | ||
− | |level3=The mage can see | + | |level3=The mage can see three colors |
− | |level4=The mage can | + | |level4=The mage can ascertain recent events |
− | |level5=The mage can | + | |level5=The mage can ascertain intent |
}} | }} |
Latest revision as of 21:48, 19 January 2013
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 1 |
---|---|
AP | 4 |
Target | N/A |
Distance | N/A |
Lasts | 2 rounds per school rank |
Every living being resonates an aura which is not visible to the naked eye but is visible to those trained to see it. The colors of auras reflect our moods, emotions, and intents. The GM should consult the Aura table and let the caster know what they glean from the aura. The caster can only focus on one person's aura each round. Against auras which have been hidden or masked, opposed spell rolls are required.
Intensity Effects
- The mage can see one color of the aura
- The mage can see two colors of the aura
- The mage can see three colors
- The mage can ascertain recent events
- The mage can ascertain intent