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− | {{spell | + | {{Spell See|Elemental Field|school=water}} |
− | |school=water
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− | |school2=conjuring
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− | |xp=1
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− | |distance=Near | |
− | |time=2 rounds per school rank | |
− | |ability=[[Presence|PRS]]
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− | |save=[[Spell Defense]]
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− | |description=The mage conjures a swirling wall of boiling water to hedge out the guiles of others. The wall can be dismissed at will, and when the spell expires, the wall collapses with a splash and dematerializes. The wall itself is 20 feet high, 40 feet wide, around a foot thick, and can be made into any shape the mage wishes, but the wall is immobile. The mage makes a single Spell Attack roll when the spell is cast and anyone attempting to walk through the Wall of Water for the duration of the spell must make a Spell Defense roll against this number. The amount of damage the wall incurs varies by spell level.
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− | |level1=+4 Spell Attack
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− | |level2=+8 Spell Attack
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− | |level3=+12 Spell Attack
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− | |level4=+16 Spell Attack
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− | |level5=+20 Spell Attack
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− | }} | |