Difference between revisions of "Read Aura"

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|essence=perceptive
 
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|xp=1
 
|time=2 rounds per school rank
 
|time=2 rounds per school rank

Latest revision as of 21:48, 19 January 2013

Police brutality.svg This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker!
This spell has a perceptive essence
Rarity 1
AP 4
Target N/A
Distance N/A
Lasts 2 rounds per school rank

Every living being resonates an aura which is not visible to the naked eye but is visible to those trained to see it. The colors of auras reflect our moods, emotions, and intents. The GM should consult the Aura table and let the caster know what they glean from the aura. The caster can only focus on one person's aura each round. Against auras which have been hidden or masked, opposed spell rolls are required.

Intensity Effects

  1. The mage can see one color of the aura
  2. The mage can see two colors of the aura
  3. The mage can see three colors
  4. The mage can ascertain recent events
  5. The mage can ascertain intent