Difference between revisions of "Blind-Fighting"
Blottonoir (talk | contribs) |
(edits) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{combatTrump | {{combatTrump | ||
|xp=8 | |xp=8 | ||
− | |description=You have the ability to effectively engage in hand-to-hand combat without the use of your sight. This incredible feat is accomplished by relying upon your other senses, training, and natural instincts to determine where your opponent is and how she is moving. Fighting in a noisy, crowded environment is much more difficult than fighting one-on-one in a quiet place, however, and the GM should impose penalties to your Attack rolls in any such circumstances. And while you can attempt to use ranged weapons at distance without your eyes, you | + | |description=You have the ability to effectively engage in hand-to-hand combat without the use of your sight. This incredible feat is accomplished by relying upon your other senses, training, and natural instincts to determine where your opponent is and how she is moving. Fighting in a noisy, crowded environment is much more difficult than fighting one-on-one in a quiet place, however, and the GM should impose penalties to your Attack rolls in any such circumstances. And while you can attempt to use ranged weapons at distance without your eyes, you take at minimum a −4 penalty to Attack (more depending on range). Keep in mind that failing to hit your mark could also mean striking your allies. |
− | |incompatible=[[Coward]] | + | |
− | |requires=A minimum of Rank | + | You don't actually need to be permanently blind to make use of this trump. For instance, when sighted characters fight in pitch darkness. |
+ | |incompatible=[[Coward]] and [[Combat Shy]] | ||
+ | |requires=A minimum of Rank 6 in at least one weapon skill, [[Ears of the Bat]], and [[Sixth Sense]] | ||
}} | }} |
Latest revision as of 13:22, 8 September 2019
You have the ability to effectively engage in hand-to-hand combat without the use of your sight. This incredible feat is accomplished by relying upon your other senses, training, and natural instincts to determine where your opponent is and how she is moving. Fighting in a noisy, crowded environment is much more difficult than fighting one-on-one in a quiet place, however, and the GM should impose penalties to your Attack rolls in any such circumstances. And while you can attempt to use ranged weapons at distance without your eyes, you take at minimum a −4 penalty to Attack (more depending on range). Keep in mind that failing to hit your mark could also mean striking your allies.
You don't actually need to be permanently blind to make use of this trump. For instance, when sighted characters fight in pitch darkness.
Incompatible with
Coward and Combat Shy
Requires
A minimum of Rank 6 in at least one weapon skill, Ears of the Bat, and Sixth Sense