Difference between revisions of "Mana Grenade"
m (1 revision(s)) |
m (2nd person) |
||
(16 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{magicTrump |
|xp=3 | |xp=3 | ||
− | |description=Realizing the ferocious potential of the stagnant | + | |description=Realizing the ferocious potential of the stagnant levels of Intensity sitting inside single-use magic items, you researched the ability to make the mana stored within violently explode. This ability could also be used on physical mana. Making an [[Attack Roll]] containing your ranks in the ''Thrown'' [[weapon skill]], you can hurl an item through the air. When it strikes a solid surface, the mana stored within bursts and anyone within 10 feet can attempt to [[Dodge]]. The [[Damage Roll]] includes Muscle (as the object is thrown), and the Harm dealt is 10 for every level of Intensity in the item (thus, an Intensity 4 item deals 40 Harm). Note that the effects of the spells stored within ''do not'' occur upon impact. If the attack misses, the item still explodes and cannot be used again. It takes 4 AP to activate and throw the item. Each time you purchase this trump, you can activate and throw another item simultaneously; for instance, buying the trump 3 times would allow you to activate and throw 3 explosive items for 4 AP (assuming that 3 items will fit in one hand). |
− | |requires= | + | |requires=A minimum of 1 rank in the ''Thrown'' weapon skill |
− | |||
}} | }} | ||
− |
Latest revision as of 18:56, 14 September 2019
Realizing the ferocious potential of the stagnant levels of Intensity sitting inside single-use magic items, you researched the ability to make the mana stored within violently explode. This ability could also be used on physical mana. Making an Attack Roll containing your ranks in the Thrown weapon skill, you can hurl an item through the air. When it strikes a solid surface, the mana stored within bursts and anyone within 10 feet can attempt to Dodge. The Damage Roll includes Muscle (as the object is thrown), and the Harm dealt is 10 for every level of Intensity in the item (thus, an Intensity 4 item deals 40 Harm). Note that the effects of the spells stored within do not occur upon impact. If the attack misses, the item still explodes and cannot be used again. It takes 4 AP to activate and throw the item. Each time you purchase this trump, you can activate and throw another item simultaneously; for instance, buying the trump 3 times would allow you to activate and throw 3 explosive items for 4 AP (assuming that 3 items will fit in one hand).
Requires
A minimum of 1 rank in the Thrown weapon skill