Difference between revisions of "Sadism"
From NsdWiki
m (Deprecated saves) |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | {{tweak}} | ||
{{spell | {{spell | ||
+ | |essence=compulsory | ||
|school=dark | |school=dark | ||
|target=Creature | |target=Creature | ||
Line 7: | Line 9: | ||
|save=[[Sanity]] | |save=[[Sanity]] | ||
|xp=3 | |xp=3 | ||
− | |description=The Dark Mage takes a piece of his sick little mind and implants it in an unwitting victim, causing that person to seek violence to others. The target becomes Confused and gains a bonus to | + | |description=The Dark Mage takes a piece of his sick little mind and implants it in an unwitting victim, causing that person to seek violence to others. The target becomes Confused and gains a bonus to their [[Damage Roll]]s based on the Intensity. The target is under magical compulsion to cause others harm and so may not be talked out of violence or moved towards a friendlier disposition. |
|level1=+1 Hurt | |level1=+1 Hurt | ||
|level2=+2 Hurt | |level2=+2 Hurt |
Latest revision as of 12:00, 11 October 2018
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | 1 round per school rank |
Save | Sanity |
The Dark Mage takes a piece of his sick little mind and implants it in an unwitting victim, causing that person to seek violence to others. The target becomes Confused and gains a bonus to their Damage Rolls based on the Intensity. The target is under magical compulsion to cause others harm and so may not be talked out of violence or moved towards a friendlier disposition.
Intensity Effects
- +1 Hurt
- +2 Hurt
- +3 Hurt
- +4 Hurt
- +5 Hurt