Difference between revisions of "Karma Ward"
From NsdWiki
m (overhaul) |
m (+essence) |
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{{overhaul}} | {{overhaul}} | ||
{{spell | {{spell | ||
− | | | + | |essence=warding |
|xp=4 | |xp=4 | ||
|distance=Contact | |distance=Contact |
Latest revision as of 21:54, 19 January 2013
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 4 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | Two rounds per school rank |
Save | N/A |
Attacks directed on the target are mirrored against the assailant.
Intensity Effects
- 25% of damage is returned
- Half of damage is returned
- 75% of damage is returned
- All damage inflicted on the warded creature reflect to the assailant
- Any damage or effect including that from spells is mirrored.