Difference between revisions of "Summon Fog"

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{{sexy}}
 
{{sexy}}
 
{{spell
 
{{spell
 +
|essence=illusory
 
|school=air
 
|school=air
 +
|school2=water
 
|xp=2
 
|xp=2
 
|distance=Far
 
|distance=Far
 
|target=Area
 
|target=Area
|time=10 minutes per school rank
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|time=10 minutes per rank
|description=It's often remarked that some of the best air mages must have come from England.  Mostly, because of this spell.  The mage summons a thick, obscuring fog which stifles visibility, muffles, and confuses.
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|save=[[Lucidity]]
|level1=−2 to [[Perception]]
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|description=The mage conjures up a thick, illusory fog. It stifles visibility, muffles, and confuses; sounds and sights within the fog are more difficult to notice. The fog spans a radius of 20 feet per spell rank. Any creature within the fog can make a Lucidity save to realize the fog's illusory nature. A successful save will halve the Perception and ranged combat penalties.
|level2=−4 to Perception
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|intensity=For each level of Intensity, creatures receive higher penalties to Perception and ranged combat.
|level3=−6 to Perception
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|level1=−2 to [[Perception]] and ranged [[Attack Roll]]s
|level4=−8 to Perception
+
|level2=−4 to Perception and ranged Attack Rolls
|level5=−10 to Perception
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|level3=−6 to Perception and ranged Attack Rolls
 +
|level4=−8 to Perception and ranged Attack Rolls
 +
|level5=−10 to Perception and ranged Attack Rolls
 
}}
 
}}

Latest revision as of 19:49, 3 April 2022

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a illusory essence
This is a air spell
This is a water spell
Rarity 2
AP 4
Target Area
Distance Far
Lasts 10 minutes per rank
SaveLucidity

The mage conjures up a thick, illusory fog. It stifles visibility, muffles, and confuses; sounds and sights within the fog are more difficult to notice. The fog spans a radius of 20 feet per spell rank. Any creature within the fog can make a Lucidity save to realize the fog's illusory nature. A successful save will halve the Perception and ranged combat penalties.

Intensity Effects

For each level of Intensity, creatures receive higher penalties to Perception and ranged combat.

  1. −2 to Perception and ranged Attack Rolls
  2. −4 to Perception and ranged Attack Rolls
  3. −6 to Perception and ranged Attack Rolls
  4. −8 to Perception and ranged Attack Rolls
  5. −10 to Perception and ranged Attack Rolls