Difference between revisions of "Sudden Death"
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(incorporate ideas from Lifesaver) |
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− | {{ | + | {{test}} |
{{spell | {{spell | ||
− | |school= | + | |essence=stygian |
− | |school2= | + | |school=ruin |
− | |xp= | + | |school2=sound |
+ | |xp=4 | ||
|target=Creature | |target=Creature | ||
|distance=Near | |distance=Near | ||
− | |||
|save=[[Mettle]] | |save=[[Mettle]] | ||
− | |description=The mage calls on the most violent and destructive | + | |counter=[[Lifesaver]] |
− | |level1= | + | |description=The mage calls on the most violent and destructive energies and directs them at a target creature. If the target doesn't save, they are rendered impaired, comatose, or dead. This spell literally drains the life right out of them by imposing two or more Death Marks. |
− | |level2= | + | |
− | |level3= | + | Normally, only living creatures can hold Death Marks (i.e. creatures of a ''[[bestial]]'', ''[[humanoid]]'', ''[[legendary]]'', or ''[[plantlike]]'' [[nature]]). When a mage targets an [[undead]] creature with this spell, it actually works in reverse and removes “Life Marks” that have been forced upon them (see the “Lifesaver” spell). |
− | |level4= | + | |
− | |level5= | + | As a Spellsong, this spell is known as ''Banshee's Wail''. |
+ | |intensity=Each level of intensity hands the target an additional [[Death Mark]]. | ||
+ | |level1=Two Death Marks | ||
+ | |level2=Three | ||
+ | |level3=Four | ||
+ | |level4=Five | ||
+ | |level5=Six | ||
}} | }} |
Latest revision as of 17:01, 14 March 2022
This rule simply needs to be tested. It may be almost perfect, or it may need a bit of work. We think it's pretty good, but it hasn't been really tested. Leave any feedback on the Talk page, please! |
Rarity | 4 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | N/A |
Save | Mettle |
Counter | Lifesaver |
The mage calls on the most violent and destructive energies and directs them at a target creature. If the target doesn't save, they are rendered impaired, comatose, or dead. This spell literally drains the life right out of them by imposing two or more Death Marks.
Normally, only living creatures can hold Death Marks (i.e. creatures of a bestial, humanoid, legendary, or plantlike nature). When a mage targets an undead creature with this spell, it actually works in reverse and removes “Life Marks” that have been forced upon them (see the “Lifesaver” spell).
As a Spellsong, this spell is known as Banshee's Wail.
Intensity Effects
Each level of intensity hands the target an additional Death Mark.
- Two Death Marks
- Three
- Four
- Five
- Six