Difference between revisions of "Sudden Death"

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(incorporate ideas from Lifesaver)
 
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{{tweak}}
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{{test}}
 
{{spell
 
{{spell
|school=charm
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|essence=stygian
|school2=dark
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|school=ruin
|xp=3
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|school2=sound
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|xp=4
 
|target=Creature
 
|target=Creature
 
|distance=Near
 
|distance=Near
|ability=[[Persuasion|PSN]]
 
 
|save=[[Mettle]]
 
|save=[[Mettle]]
|description=The mage calls on the most violent and destructive magics and directs them at a target creature.  If the target doesn't save, they are rendered comatose. This spell is essentially the same spell as [[Banshees Wail]]; the mage can learn the spell once and use ranks in either Charm, Dark, or Sound, whichever is higher.
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|counter=[[Lifesaver]]
|level1=One minute coma
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|description=The mage calls on the most violent and destructive energies and directs them at a target creature.  If the target doesn't save, they are rendered impaired, comatose, or dead. This spell literally drains the life right out of them by imposing two or more Death Marks.
|level2=One hour coma
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|level3=One day coma
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Normally, only living creatures can hold Death Marks (i.e. creatures of a ''[[bestial]]'', ''[[humanoid]]'', ''[[legendary]]'', or ''[[plantlike]]'' [[nature]]). When a mage targets an [[undead]] creature with this spell, it actually works in reverse and removes “Life Marks” that have been forced upon them (see the “Lifesaver” spell).
|level4=One week coma
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|level5=The target is well and truly dead
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As a Spellsong, this spell is known as ''Banshee's Wail''.
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|intensity=Each level of intensity hands the target an additional [[Death Mark]].
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|level1=Two Death Marks
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|level2=Three
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|level3=Four
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|level4=Five
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|level5=Six
 
}}
 
}}

Latest revision as of 17:01, 14 March 2022

Crashtestdummy.svg This rule simply needs to be tested. It may be almost perfect, or it may need a bit of work. We think it's pretty good, but it hasn't been really tested. Leave any feedback on the Talk page, please!
This spell has a stygian essence
This is a ruin spell
This is a sound spell
Rarity 4
AP 4
Target Creature
Distance Near
Lasts N/A
SaveMettle
CounterLifesaver

The mage calls on the most violent and destructive energies and directs them at a target creature. If the target doesn't save, they are rendered impaired, comatose, or dead. This spell literally drains the life right out of them by imposing two or more Death Marks.

Normally, only living creatures can hold Death Marks (i.e. creatures of a bestial, humanoid, legendary, or plantlike nature). When a mage targets an undead creature with this spell, it actually works in reverse and removes “Life Marks” that have been forced upon them (see the “Lifesaver” spell).

As a Spellsong, this spell is known as Banshee's Wail.

Intensity Effects

Each level of intensity hands the target an additional Death Mark.

  1. Two Death Marks
  2. Three
  3. Four
  4. Five
  5. Six