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− | {{sexy}} | + | {{Spell See|Elemental Field|school=air}} |
− | {{spell
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− | |school=air | |
− | |school2=conjuring
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− | |xp=1
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− | |distance=Near
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− | |ability=[[Presence|PRS]]
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− | |save=[[Spell Guard]]
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− | |time=2 rounds per school rank
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− | |description=The mage conjures a swirling wall of wind to hedge out the tricks of others. The wall can be dismissed at will, and when the spell expires, the wall dissipates with a whoosh and dematerializes. The wall itself is 20 feet high, 40 feet wide, around a foot thick, and can be made into any shape the mage wishes, but the wall is immobile. The mage makes a single [[Spell Damage]] roll when the spell is cast and anyone attempting to walk through the Wind Wall for the duration of the spell must make a Spell Guard roll against this number (since they're choosing to walk through the wall, no Attack or Dodge is necessary). The amount of damage the wall incurs varies by Intensity.
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− | |level1=+4 Spell Damage
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− | |level2=+8 Spell Damage
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− | |level3=+12 Spell Damage
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− | |level4=+16 Spell Damage
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− | |level5=+20 Spell Damage
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− | }} | |