Difference between revisions of "Poison Ward"
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− | {{ | + | {{sexy}} |
{{spell | {{spell | ||
− | |school= | + | |essence=warding |
+ | |school=slime | ||
|xp=1 | |xp=1 | ||
|distance=Contact | |distance=Contact | ||
|target=Creature | |target=Creature | ||
− | |time=1 hour per | + | |time=1 hour per spell rank |
|description=The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms. A person who is already suffering from poison or venom can receive the effects of this spell, but it only applies to subsequent poisoning. Remember that [[Cure]] counteracts natural and magic poisons. | |description=The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms. A person who is already suffering from poison or venom can receive the effects of this spell, but it only applies to subsequent poisoning. Remember that [[Cure]] counteracts natural and magic poisons. | ||
|level1=Immune to Poisons of Level One. | |level1=Immune to Poisons of Level One. |
Latest revision as of 21:55, 19 January 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 1 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | 1 hour per spell rank |
The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms. A person who is already suffering from poison or venom can receive the effects of this spell, but it only applies to subsequent poisoning. Remember that Cure counteracts natural and magic poisons.
Intensity Effects
- Immune to Poisons of Level One.
- Immune to Poisons of Level Two.
- Immune to Poisons of Level Three.
- Immune to Poisons of Level Four.
- Immune to Poisons of Level Five.