Difference between revisions of "Decontamination"
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m (Doublecompile moved page Decontaminate to Decontamination) |
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{{sexy}} | {{sexy}} | ||
{{spell No Levels | {{spell No Levels | ||
− | |school= | + | |essence=stygian |
− | |school2= | + | |school=light |
− | |xp= | + | |school2=status |
+ | |xp=4 | ||
|distance=Contact | |distance=Contact | ||
− | |target=Creature | + | |target=Creature |
− | |description=The mage can | + | |description=The mage can resolve vile intrusions to the body. This spell can instantly alleviate any toxin, poison, venom, or disease, be it naturally-occurring or magical (e.g. [[Blood Corruption]], [[Disease]]). |
− | |levels=The Cure spell must be cast at the same | + | |
+ | This spell ''cannot'' be used to [[counterspell|counter]] one being cast that introduces Poisons or Diseases. | ||
+ | |levels=The Cure spell must be cast at the same or higher Level of the disease or poison that has been induced. | ||
}} | }} |
Latest revision as of 02:16, 18 January 2021
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 4 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | N/A |
The mage can resolve vile intrusions to the body. This spell can instantly alleviate any toxin, poison, venom, or disease, be it naturally-occurring or magical (e.g. Blood Corruption, Disease).
This spell cannot be used to counter one being cast that introduces Poisons or Diseases.
Intensity Effects
The Cure spell must be cast at the same or higher Level of the disease or poison that has been induced.