Difference between revisions of "Suggest"

From NsdWiki
Jump to: navigation, search
m (+elementize)
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{sexy}}
 
{{sexy}}
{{elementize}}
 
 
{{Spell
 
{{Spell
|school=charm
+
|essence=compulsory
 +
|school=electricity
 
|school2=sound
 
|school2=sound
 
|xp=1
 
|xp=1
Line 9: Line 9:
 
|target=Creature
 
|target=Creature
 
|save=[[Mind Control]]
 
|save=[[Mind Control]]
 
+
|description=The mage redirects the electrical impulses in a creature's brain, rendering a spoken command that is issued to the creature ''absolute''.  The target of the spell must be able to hear and understand your language.  You don't need to see their identification; these are not the Gear Golems you're looking for.
|description=The mage magically enhances his or her voice, rendering all commands that are issued to other creatures absolute.  The target of the spell must be able to understand your language.  You don't need to see their identification; these are not the Gyr Golems you're looking for.
+
|level1=The mage can issue one word commands (e.g. "sleep", "leave", "sneeze")  
|level1=The mage can issue one word commands (“sleep”, “leave”, “sneeze”, etc.)  
+
|level2=The mage can issue two word commands (e.g. "drop that", "attack her", "sit down")
|level2=The mage can issue two word commands (“drop that”, “attack her”, “sit down”, etc.)
+
|level3=The mage can issue three word commands (e.g. "give me that", "sheathe your sword")
|level3=The mage can issue three word commands (“give me that”, “sheathe your sword”, etc.)
+
|level4=The mage can issue a one-sentence command (e.g. "Stay here and make sure he doesn't leave")
|level4=The mage can issue a one-sentence command (“Stay here and make sure he doesn't leave”)
 
 
|level5=The mage can issue a command of any length and detail, including sequential instructions.
 
|level5=The mage can issue a command of any length and detail, including sequential instructions.
 
}}
 
}}

Latest revision as of 15:54, 30 March 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a compulsory essence
This is a electricity spell
This is a sound spell
Rarity 1
AP 2
Target Creature
Distance Near
Lasts N/A
SaveMind Control

The mage redirects the electrical impulses in a creature's brain, rendering a spoken command that is issued to the creature absolute. The target of the spell must be able to hear and understand your language. You don't need to see their identification; these are not the Gear Golems you're looking for.

Intensity Effects

  1. The mage can issue one word commands (e.g. "sleep", "leave", "sneeze")
  2. The mage can issue two word commands (e.g. "drop that", "attack her", "sit down")
  3. The mage can issue three word commands (e.g. "give me that", "sheathe your sword")
  4. The mage can issue a one-sentence command (e.g. "Stay here and make sure he doesn't leave")
  5. The mage can issue a command of any length and detail, including sequential instructions.