Difference between revisions of "Blindness/Deafness/Muteness"

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(New page: {{spell |xp=3 |distance=Near |target=Creature |time=Level depENDent |ability=PSN |save=END + Vitality |description=The mage chooses one of th...)
 
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|ability=[[Persuasion|PSN]]
 
|save=[[Endurance|END]] + [[Vitality]]
 
|save=[[Endurance|END]] + [[Vitality]]

Revision as of 23:21, 26 July 2007

This spell has a unknown essence
Rarity 3
AP 4
Target Creature
Distance Near
Lasts Level dependent
SaveEND + Vitality

The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature. Blind creatures ignore their Agility on a dodge roll, and all creatures are treated as being invisible to them (also, all spot checks are obviously failed). Deaf creatures take a -2 to all rolls per direct opponent in combat and have a 25% chance to fail spellcasting with aria (also, all listen checks are obviously failed). Mute creatures cannot cast spells with aria, nor can they communicate audibly. Blindness/Deafness/Muteness is nullified by Cure.

Intensity Effects

  1. One round per school rank
  2. One minute per school rank
  3. One hour per school rank
  4. One day per school rank
  5. Permanent