Difference between revisions of "Taunt"
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Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups. | Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups. | ||
− | You can use Taunt during combat to incite rage from a single opponent, imposing | + | You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter. Performing such an action takes 4 [[AP]]. |
==Difficulty== | ==Difficulty== | ||
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==Opposed Rolls== | ==Opposed Rolls== | ||
− | Taunt is always opposed by a | + | Taunt is always opposed by a target's [[Discern]] using [[Self-Control]] as the key ability instead of Insight. |
==Time== | ==Time== | ||
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==Retry== | ==Retry== | ||
− | Failed Taunt checks can be retried at a cumulative | + | Failed Taunt checks can be retried at a cumulative −5 penalty each time. |
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 17:55, 26 January 2009
Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups.
You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter. Performing such an action takes 4 AP.
Contents
Difficulty
Taunt is an opposed roll, so there are no set difficulties.
Opposed Rolls
Taunt is always opposed by a target's Discern using Self-Control as the key ability instead of Insight.
Time
Taunting opponents in combat takes 4 AP.
Retry
Failed Taunt checks can be retried at a cumulative −5 penalty each time.