Difference between revisions of "Immolate"

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|ability=[[Presence|PRS]]
 
|ability=[[Presence|PRS]]
 
|save= [[Spell Defense]]
 
|save= [[Spell Defense]]
|description=The mage calls upon the spirit of fire to set him or herself aflame.  The mage takes no damage from fire and feels only a mild heat.  The fire will ignite anything flammable within touch, and anyone who comes in contact with the mage is subject to the effects of the spell. In addition to taking listed damage from heat, the subject also catches fire.  (Objects and people on fire take 7 points of damage every round. It takes two action points to extinguish yourself or another.) Anything the mage holds will be aflame and suffer no ill effects.  He or she can dismiss or summon the fire at will for the duration of the spell.
+
|description=The mage calls upon the spirit of fire to set him or herself aflame.  The mage takes no damage from fire and feels only a mild heat.  The fire will ignite anything flammable within touch, and anyone who comes in contact with the mage is subject to the effects of the spell.  Anything the mage holds will be aflame and suffer no ill effects.  He or she can dismiss or summon the fire at will for the duration of the spell.  The mage makes a single Spell Attack roll against which assailants roll a Spell Defense for as long as the spell is active. Damage dealt is dependent on spell level.
|level1=+5 Spell Attack (Fire)
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|level1=+2 Spell Attack (Fire)
|level2=+10 Spell Attack (Fire)
+
|level2=+4 Spell Attack (Fire)
|level3=+15 Spell Attack (Fire)
+
|level3=+6 Spell Attack (Fire)
|level4=+20 Spell Attack (Fire)
+
|level4=+8 Spell Attack (Fire)
|level5=+25 Spell Attack (Fire)
+
|level5=+10 Spell Attack (Fire)
 
}}
 
}}

Revision as of 15:04, 21 August 2010

This spell has a unknown essence
This is a fire spell
Rarity 2
AP 4
Target Self
Distance N/A
Lasts Two rounds per school rank
SaveSpell Defense

The mage calls upon the spirit of fire to set him or herself aflame. The mage takes no damage from fire and feels only a mild heat. The fire will ignite anything flammable within touch, and anyone who comes in contact with the mage is subject to the effects of the spell. Anything the mage holds will be aflame and suffer no ill effects. He or she can dismiss or summon the fire at will for the duration of the spell. The mage makes a single Spell Attack roll against which assailants roll a Spell Defense for as long as the spell is active. Damage dealt is dependent on spell level.

Intensity Effects

  1. +2 Spell Attack (Fire)
  2. +4 Spell Attack (Fire)
  3. +6 Spell Attack (Fire)
  4. +8 Spell Attack (Fire)
  5. +10 Spell Attack (Fire)