Difference between revisions of "Drown"
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|save=[[Grunt Save]] | |save=[[Grunt Save]] | ||
|description=The mage conjures an amount of water in the lungs of a nearby target. | |description=The mage conjures an amount of water in the lungs of a nearby target. | ||
− | |level1=A drop of water. The target | + | |level1=A drop of water. The target sputters and coughs and moves one step down the Knockout Track. |
− | |level2=A gulp of water. The target enters into a coughing fit | + | |level2=A gulp of water. The target enters into a coughing fit and moves two steps down the Knockout Track. |
− | |level3=A glass of water. The target enters into a coughing fit | + | |level3=A glass of water. The target enters into a coughing fit and moves three steps down the Knockout Track. |
− | |level4=A gallon of water. | + | |level4=A gallon of water. The target enters into a coughing fit and moves four steps down the Knockout Track. |
− | |level5=The target feels as if they had been held underwater with no air. | + | |level5=The target feels as if they had been held underwater with no air. The target passes out. |
}} | }} |
Revision as of 15:29, 2 April 2011
Rarity | 3 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | N/A |
Save | Grunt Save |
The mage conjures an amount of water in the lungs of a nearby target.
Intensity Effects
- A drop of water. The target sputters and coughs and moves one step down the Knockout Track.
- A gulp of water. The target enters into a coughing fit and moves two steps down the Knockout Track.
- A glass of water. The target enters into a coughing fit and moves three steps down the Knockout Track.
- A gallon of water. The target enters into a coughing fit and moves four steps down the Knockout Track.
- The target feels as if they had been held underwater with no air. The target passes out.