Difference between revisions of "Insanity"

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|school2=dark
 
|school2=dark
 
|xp=2
 
|xp=2
 +
|target=Creature
 
|distance=Contact
 
|distance=Contact
|target=Creature
+
|time=1 round per school rank
 
|ability=[[Persuasion|PSN]]
 
|ability=[[Persuasion|PSN]]
 
|save=[[Madness and Curse Save]]
 
|save=[[Madness and Curse Save]]
|description=The Dark Mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane.   
+
|description=The mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane.  The target is considered Confused and makes no sense in conversation.  The victim also takes a penalty equal to spell level on all actions as they struggle to make sense of hallucinations and reality.   
|level1=Target reverts to child self
+
|level1= −1 to all rolls
|level2=Target believes he/she is a barnyard animal/famous person
+
|level2= −2 to all rolls
|level3=Target laughs hysterically and cries unexpectedly, non-stop
+
|level3= −3 to all rolls
|level4=Target attacks everything in sight, all while wearing a big smile
+
|level4= −4 to all rolls
|level5=Target receives permanent mental illness, and rambles endlessly about things other people can't see, and “The Master”
+
|level5= −5 to all rolls
 
}}
 
}}
 
2 points more than DL – one round
 
4 points more than DL – five rounds
 
6 points more than DL – ten rounds
 
8 points more than DL – one hour
 
10 points more than DL – one day
 
12 points more than DL – permanent until countercurse can be performed
 
 
[[Category:Needs Tweaking]]
 

Revision as of 17:36, 22 August 2010

This spell has a unknown essence
This is a charm spell
This is a dark spell
Rarity 2
AP 4
Target Creature
Distance Contact
Lasts 1 round per school rank
SaveMadness and Curse Save

The mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane. The target is considered Confused and makes no sense in conversation. The victim also takes a penalty equal to spell level on all actions as they struggle to make sense of hallucinations and reality.

Intensity Effects

  1. −1 to all rolls
  2. −2 to all rolls
  3. −3 to all rolls
  4. −4 to all rolls
  5. −5 to all rolls