Difference between revisions of "Hold/Open Door"
From NsdWiki
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{{spell | {{spell | ||
|school=portation | |school=portation |
Revision as of 15:50, 25 July 2010
See Lock instead.
Rarity | 1 |
---|---|
AP | 4 |
Target | Room entrance |
Distance | Near |
Lasts | 2 rounds per school rank |
Save | N/A |
Keep your enemies at bay; shut the door from your easy chair; entertain your friends. The mage uses the flows of magic to shut and seal or unlock and open any entrance into a room or other area. If an entranceway is magically shut, it cannot be mundanely opened or overcome; if it's opened it cannot be closed by any means. The spell, however, can be nullified by another caster.
Intensity Effects
- Simple door or window
- Reinforced wooden door
- A steel door or double wooden doors
- Large or double steel doors
- Stone doors, a portcullis, large gates, a drawbridge