Difference between revisions of "Web"
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Revision as of 16:53, 13 June 2011
This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Area |
Distance | Far |
Lasts | 2 rounds per rank |
Save | Spell Defense |
No one likes to be covered in glue. Nets suck, too. Nets that stick to you are damned awful. This spell sends a wad of netting similar to spider silk at an area, sticking any creatures within. A web could also be used as an impromptu and sticky ladder to scale a solid surface, since the mage is immune to its effects. Those caught within the web suffer combat penalties based on the level.
Intensity Effects
- −2 to all combat rolls or +2 to climb
- −4 to all combat rolls or +4 to climb
- −6 to all combat rolls or +6 to climb
- −8 to all combat rolls or +8 to climb
- −10 to all combat rolls or +10 to climb