Difference between revisions of "Taunt"

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You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter.  Performing such an action takes 4 [[AP]].
 
You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter.  Performing such an action takes 4 [[AP]].
  
==Difficulty==
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{{section|Difficulty|Taunt is an opposed roll, so there are no set difficulties.}}
Taunt is an opposed roll, so there are no set difficulties.
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{{section|Opposed Rolls|Taunt is always opposed by a target's [[Discern]] using [[Self-Control]] as the key ability instead of Insight.}}
 
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{{section|Time|Taunting opponents in combat takes 4 [[AP]].}}
==Opposed Rolls==
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{{section|Retry|Failed Taunt checks can be retried at a cumulative −5 penalty each time.}}
Taunt is always opposed by a target's [[Discern]] using [[Self-Control]] as the key ability instead of Insight.
 
 
 
==Time==
 
Taunting opponents in combat takes 4 [[AP]].
 
 
 
==Retry==
 
Failed Taunt checks can be retried at a cumulative −5 penalty each time.
 
 
 
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 20:02, 21 March 2010

Taunt is similar to Intimidate in certain regards. Instead of an imposing demeanor, a character with ranks in Taunt uses a silver tongue to upset opponents. Instead of instilling fear, this skill entices anger, which quickly leads to slip-ups.

You can use Taunt during combat to incite rage from a single opponent, imposing −2 penalties on all of his or her attack, defense, ability, and skill rolls during the encounter. Performing such an action takes 4 AP.

Difficulty

Taunt is an opposed roll, so there are no set difficulties.

Opposed Rolls

Taunt is always opposed by a target's Discern using Self-Control as the key ability instead of Insight.

Time

Taunting opponents in combat takes 4 AP.

Retry

Failed Taunt checks can be retried at a cumulative −5 penalty each time.