Difference between revisions of "Weapon skill"
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Revision as of 21:10, 29 June 2010
Ranks in a weapon skill represent intense training your character has devoted to a particular type of weapon (for example, longsword, whip, dagger, or tuba). It is important to note that a character does not need to have ranks in a weapon to use it in combat, nor does the character take minuses for trying to use an unfamiliar weapon. If a character is unarmed and in danger, it makes perfect sense to pick up and wield whatever is nearby that could be considered painful to an attacker. Obviously, Attack Rolls with a weapon in which the character has no ranks will be fairly low.
A character's ranks in the weapon figure into combat maneuvers, such as attacking, parrying, disarming, and the like.
Weapon skills are used alongside Cunning in an Attack Roll.
+ | CUN | + | Weapon Skill | + | MUS | + | Hurt |
A parry for an attack would be:
+ | CUN | + | Weapon Skill | + | Armor | + | END |