Difference between revisions of "Amplify"

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|school=sound
 
|school=sound
 
|xp=1
 
|xp=1
|distance=Near
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|distance=Contact/Near
 
|target=Object/Area
 
|target=Object/Area
 
|time=One round per school rank
 
|time=One round per school rank
|ability=[[Presence|PRS]]
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|description=''Crank it up!'' The mage sends magical energy into the actual sound waves coming out of an object or area, in effect reaching in and pumping up the volume. This effect doesn't cause the sound to be any louder, instead it increases the distance the sound can cover. When casting this spell, the mage can either touch a creature or object and cause any noises it makes to be amplified, or the mage can cast it on a 10-foot radius area and any sounds within are amplified. The effect of this spell is that any [[Perception]] checks made to hear the sounds are at a reduced difficulty (so in effect, some distance penalties are removed).
|save=[[Grunt Save]]
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|level1=Perception DL −2
|description=The mage sends magical energy into the actual sound waves coming out of an object or area; this causes the sound to increase in loudness.  Physically, for every level of spell, the noise volume doubles. This means each spell level raises the dB (decibel) level by 10.  Normal conversation is around 60 dB.  A loud orchestra is 98 dB.  Front row seats at a rock concert get about 110 dB.  A shotgun fires at 170 dB.  Noises above 140 dB should cause temporary deafness (GM's discretion).
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|level2=Perception DL −4
Concerning sounds being heard over distance, depending on environmental effects, a sound will decrease by 6 dB per doubling of distance from the sound. If the dB of a sound is 150 at 3 feet, at 6 feet it will be 144, at 12 feet - 138, at 24 - 132, etc. Thus, if 20 feet away from a sound registers 110 dB (a rock concert), at almost a mile away, it will still be around 60 dB (normal conversation).  So, with this spell at level 5, the mage could amplify a normal conversation to be heard at a distance of a mile clearly.
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|level3=Perception DL −6
|level1=Double a sound's volume (raise by 10 dB).
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|level4=Perception DL −8
|level2=Quadruple a sound's volume (raise by 20 dB).
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|level5=Perception DL −10
|level3=Increase volume by a factor of 8 (raise by 30 dB).
 
|level4=Increase volume by a factor of 16 (raise by 40 dB).
 
|level5=Increase volume by a factor of 32 (raise by 50 dB).
 
 
}}
 
}}
[[Category:Needs Overhaul]]
 

Revision as of 20:40, 27 March 2011

This spell has a unknown essence
This is a sound spell
Rarity 1
AP 4
Target Object/Area
Distance Contact/Near
Lasts One round per school rank

Crank it up! The mage sends magical energy into the actual sound waves coming out of an object or area, in effect reaching in and pumping up the volume. This effect doesn't cause the sound to be any louder, instead it increases the distance the sound can cover. When casting this spell, the mage can either touch a creature or object and cause any noises it makes to be amplified, or the mage can cast it on a 10-foot radius area and any sounds within are amplified. The effect of this spell is that any Perception checks made to hear the sounds are at a reduced difficulty (so in effect, some distance penalties are removed).

Intensity Effects

  1. Perception DL −2
  2. Perception DL −4
  3. Perception DL −6
  4. Perception DL −8
  5. Perception DL −10