Difference between revisions of "Resilience"
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Typically used with: '''Self-Control'''. | Typically used with: '''Self-Control'''. | ||
− | In short: body control. Resilience is a measure of a character's inner fortitude, the ability to shrug off | + | In short: body control. Resilience is a measure of a character's inner fortitude, the ability to shrug off magic which distort a target's body. Any supernatural phenomenon which distorts a character's physical being is opposed by a Resilience check: shape shifting, petrification, disintegration, or psychokinetic clothing removal. |
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+ | {{section|Resisting Spells|}} | ||
+ | Many ''[[:Category:Mutative-essence Spells|mutative]]'' spells and ''[[:Category:Transportive-essence Spells|transportive]]'' spells can be avoided with a Resilience check, for instance [[Banish]] and [[Petrify]]. In this case, you may add any points in [[Magic Defense]] to this roll. The mage makes a [[Casting Roll]]. You make a Resilience check. If your result meets or exceeds the Casting Roll, you elude the effects of the spell. | ||
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[[Category:Skills]] | [[Category:Skills]] |
Revision as of 12:41, 17 July 2019
Typically used with: Self-Control.
In short: body control. Resilience is a measure of a character's inner fortitude, the ability to shrug off magic which distort a target's body. Any supernatural phenomenon which distorts a character's physical being is opposed by a Resilience check: shape shifting, petrification, disintegration, or psychokinetic clothing removal.
Resisting Spells
Many mutative spells and transportive spells can be avoided with a Resilience check, for instance Banish and Petrify. In this case, you may add any points in Magic Defense to this roll. The mage makes a Casting Roll. You make a Resilience check. If your result meets or exceeds the Casting Roll, you elude the effects of the spell.