Difference between revisions of "Acid Blood"

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|time=10 minutes per school rank
 
|time=10 minutes per school rank
 
|ability=[[Endurance|END]]
 
|ability=[[Endurance|END]]
|save=[[Spell Defense]]
+
|save=[[Spell Guard]]
|description=The mage causes the blood that flows within his or her veins to become a highly corrosive acid.  Anytime the mage expects imminent bodily harm, this spell is perhaps the revenge that his or her opponents receive for the pain they cause.  It easily corrodes and eats away at metal armor and weapons.  The mage is completely immune to this acid, obviously, and thusly he or she takes no damage from any acid attacks. The acid's potency is determined by the spell level.
+
|description=The mage causes the blood that flows within his or her veins to become a highly corrosive acid.  Anytime the mage expects imminent bodily harm, this spell is perhaps the revenge that his or her opponents receive for the pain they cause.  It easily corrodes and eats away at flesh, and metal armor and weapons.  When the spell is cast, the mage makes a single Spell Damage roll. For the duration of the spell, any opponent who makes a successful melee attack must make a Spell Guard Roll against the initial Spell Damage. For the duration of this spell, the mage is completely immune to this acid, obviously, and thusly he or she takes no damage from any acid attacks. The acid's potency is determined by the spell level.
|level1=+5 Spell Attack (Acid)
+
|level1=+5 Spell Damage (Acid)
|level2=+10 Spell Attack (Acid)
+
|level2=+10 Spell Damage (Acid)
|level3=+15 Spell Attack (Acid)
+
|level3=+15 Spell Damage (Acid)
|level4=+20 Spell Attack (Acid)
+
|level4=+20 Spell Damage (Acid)
|level5=+25 Spell Attack (Acid)
+
|level5=+25 Spell Damage (Acid)
 
}}
 
}}

Revision as of 23:59, 11 June 2011

This spell has a unknown essence
This is a slime spell
Rarity 2
AP 4
Target Self
Distance Self
Lasts 10 minutes per school rank
SaveSpell Guard

The mage causes the blood that flows within his or her veins to become a highly corrosive acid. Anytime the mage expects imminent bodily harm, this spell is perhaps the revenge that his or her opponents receive for the pain they cause. It easily corrodes and eats away at flesh, and metal armor and weapons. When the spell is cast, the mage makes a single Spell Damage roll. For the duration of the spell, any opponent who makes a successful melee attack must make a Spell Guard Roll against the initial Spell Damage. For the duration of this spell, the mage is completely immune to this acid, obviously, and thusly he or she takes no damage from any acid attacks. The acid's potency is determined by the spell level.

Intensity Effects

  1. +5 Spell Damage (Acid)
  2. +10 Spell Damage (Acid)
  3. +15 Spell Damage (Acid)
  4. +20 Spell Damage (Acid)
  5. +25 Spell Damage (Acid)