Difference between revisions of "Aura of Decay"
From NsdWiki
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− | {{ | + | {{sexy}} |
{{spell | {{spell | ||
|school=ruin | |school=ruin | ||
|xp=3 | |xp=3 | ||
|target=Self | |target=Self | ||
+ | |distance=Far | ||
|time=2 rounds per school rank | |time=2 rounds per school rank | ||
− | + | |save=[[Mettle]] | |
− | |save= | + | |description=The mage summons a powerful field of entropic forces, wilting plant life, rusting metal, rotting wood, yellowing paper, and draining the energy of those close enough to be affected. Any creatures in the area must save or begin to take damage. The size of this field is dependent on the Intensity. |
− | |description=The mage | + | |level1=5 ft radius |
− | |level1= | + | |level2=10 ft radius |
− | |level2= | + | |level3=15 ft radius |
− | |level3= | + | |level4=20 ft radius |
− | |level4= | + | |level5=25 ft radius |
− | |level5= | ||
}} | }} |
Revision as of 22:20, 14 July 2011
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 3 |
---|---|
AP | 4 |
Target | Self |
Distance | Far |
Lasts | 2 rounds per school rank |
Save | Mettle |
The mage summons a powerful field of entropic forces, wilting plant life, rusting metal, rotting wood, yellowing paper, and draining the energy of those close enough to be affected. Any creatures in the area must save or begin to take damage. The size of this field is dependent on the Intensity.
Intensity Effects
- 5 ft radius
- 10 ft radius
- 15 ft radius
- 20 ft radius
- 25 ft radius