Difference between revisions of "Divination Ward"
From NsdWiki
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|distance=Contact | |distance=Contact | ||
|target=Creature | |target=Creature | ||
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|ability=N/A | |ability=N/A | ||
|save=N/A | |save=N/A |
Revision as of 16:35, 15 June 2011
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | 1 hour per school rank |
Save | N/A |
The mage weaves a complicated string of magic around a target, blocking perception and divining spells from working correctly. At higher levels of this ward, more powerful magic is blocked.
Intensity Effects
- The target's aura cannot be read
- The target is immune to Farsight
- The target is immune to X-Ray Vision
- The target is immune to Read Magic and Infrared Eyes
- The target is immune to Hear Thoughts