Difference between revisions of "Spawn Undead"
From NsdWiki
m (overhaul) |
m (spell level→intensity) |
||
Line 7: | Line 7: | ||
|ability=[[Persuasion|PSN]] | |ability=[[Persuasion|PSN]] | ||
|save=[[Mind Control]] | |save=[[Mind Control]] | ||
− | |description=The mage fills the corpses of the nearby deceased with malevolent, animating energies, causing them to stumble around and attack the mage's enemies. The dark mage gains control of a number of zombies based on | + | |description=The mage fills the corpses of the nearby deceased with malevolent, animating energies, causing them to stumble around and attack the mage's enemies. The dark mage gains control of a number of zombies based on the Intensity. |
|level1=One zombie | |level1=One zombie | ||
|level2=Two zombies | |level2=Two zombies |
Revision as of 16:34, 15 June 2011
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature(s) |
Distance | Far |
Lasts | N/A |
Save | Mind Control |
The mage fills the corpses of the nearby deceased with malevolent, animating energies, causing them to stumble around and attack the mage's enemies. The dark mage gains control of a number of zombies based on the Intensity.
Intensity Effects
- One zombie
- Two zombies
- Three zombies
- Four zombies
- Five zombies