Difference between revisions of "Tongue Tie"
From NsdWiki
m (overhaul) |
m (spell level→intensity) |
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|ability=[[Intellect|INT]] | |ability=[[Intellect|INT]] | ||
|save=[[Resilience]] | |save=[[Resilience]] | ||
− | |description=The mage makes the mouth of a target gluey and tough to open. Naturally, any speaking takes a penalty. The severity of the penalty is dependent on the | + | |description=The mage makes the mouth of a target gluey and tough to open. Naturally, any speaking takes a penalty. The severity of the penalty is dependent on the Intensity. Mages that can cast spells without speaking can ignore the spellcasting penalty. |
|level1=-4 to spellcasting and social rolls involving speech | |level1=-4 to spellcasting and social rolls involving speech | ||
|level2=-6 to spellcasting and social rolls involving speech | |level2=-6 to spellcasting and social rolls involving speech |
Revision as of 23:51, 14 June 2011
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | One minute per school rank |
Save | Resilience |
The mage makes the mouth of a target gluey and tough to open. Naturally, any speaking takes a penalty. The severity of the penalty is dependent on the Intensity. Mages that can cast spells without speaking can ignore the spellcasting penalty.
Intensity Effects
- -4 to spellcasting and social rolls involving speech
- -6 to spellcasting and social rolls involving speech
- -8 to spellcasting and social rolls involving speech
- -10 to spellcasting and social rolls involving speech
- Spellcasting automatically fails, creature can only hum and mumble