Difference between revisions of "Disenchant"
From NsdWiki
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|distance=Contact | |distance=Contact | ||
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|description=The mage can undo the mental enchantments, including those done by a [[Sleep]], [[Confuse]], [[Curse]], or [[Petrify]] spell. | |description=The mage can undo the mental enchantments, including those done by a [[Sleep]], [[Confuse]], [[Curse]], or [[Petrify]] spell. | ||
− | |levels=The Disenchant spell must be cast at the same | + | |levels=The Disenchant spell must be cast at the same Intensity or higher as the Sleep, Confusion, Curse, or Petrify spell to be countered. |
}} | }} |
Revision as of 23:30, 14 June 2011
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | N/A |
The mage can undo the mental enchantments, including those done by a Sleep, Confuse, Curse, or Petrify spell.
Intensity Effects
The Disenchant spell must be cast at the same Intensity or higher as the Sleep, Confusion, Curse, or Petrify spell to be countered.