Difference between revisions of "Tongue Tie"
From NsdWiki
m (spell level→intensity) |
(+essence) |
||
Line 1: | Line 1: | ||
{{overhaul}} | {{overhaul}} | ||
{{spell | {{spell | ||
+ | |essence=mutative | ||
|school=slime | |school=slime | ||
|xp=1 | |xp=1 | ||
|distance=Near | |distance=Near | ||
|target=Creature | |target=Creature | ||
− | |time=One minute per | + | |time=One minute per rank |
− | |||
|save=[[Resilience]] | |save=[[Resilience]] | ||
|description=The mage makes the mouth of a target gluey and tough to open. Naturally, any speaking takes a penalty. The severity of the penalty is dependent on the Intensity. Mages that can cast spells without speaking can ignore the spellcasting penalty. | |description=The mage makes the mouth of a target gluey and tough to open. Naturally, any speaking takes a penalty. The severity of the penalty is dependent on the Intensity. Mages that can cast spells without speaking can ignore the spellcasting penalty. |
Latest revision as of 22:37, 19 January 2013
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 1 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | One minute per rank |
Save | Resilience |
The mage makes the mouth of a target gluey and tough to open. Naturally, any speaking takes a penalty. The severity of the penalty is dependent on the Intensity. Mages that can cast spells without speaking can ignore the spellcasting penalty.
Intensity Effects
- -4 to spellcasting and social rolls involving speech
- -6 to spellcasting and social rolls involving speech
- -8 to spellcasting and social rolls involving speech
- -10 to spellcasting and social rolls involving speech
- Spellcasting automatically fails, creature can only hum and mumble