Difference between revisions of "Insanity"

From NsdWiki
Jump to: navigation, search
Line 21: Line 21:
  
 
[[Category:Charm Spells]]
 
[[Category:Charm Spells]]
 +
[[Category:Dark Spells]]
 
[[Category:Needs Tweaking]]
 
[[Category:Needs Tweaking]]

Revision as of 19:10, 5 September 2007

This spell has a unknown essence
Rarity 2
AP 4
Target Creature
Distance Contact
Lasts N/A
SaveMadness and Curse Save

The Dark Mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane.

Intensity Effects

  1. Target reverts to child self
  2. Target believes he/she is a barnyard animal/famous person
  3. Target laughs hysterically and cries unexpectedly, non-stop
  4. Target attacks everything in sight, all while wearing a big smile
  5. Target receives permanent mental illness, and rambles endlessly about things other people can’t see, and “The Master”

2 points more than DL – one round 4 points more than DL – five rounds 6 points more than DL – ten rounds 8 points more than DL – one hour 10 points more than DL – one day 12 points more than DL – permanent until countercurse can be performed